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Museums Morph Digitally

  • skylareidem
  • Nov 13, 2015
  • 1 min read

The article Museums Morph Digitally by Steve Lohr, discusses adapting museums to encompass both physical and digital aspects creates more educational opportunities; different types of learners are now offered audio, visual, and interactive/tactile ways of learning. I am an audio and visual learner, but I know many interactive/ tactile learners that would benefit from new softwares, such as the augmented reality software or the digital pen, to either create touchable 3D models or play with exhibits. I find this method of education in museums to be extremely innovative and fascinating, primarily because these interactive opportunities appeal to all ages. While children would love to draw and play on tablets, students and adults would also enjoy the creative experience; this is especially true for the digital pens. Aside from the digital pens, online 3D scans are equally as engaging for visual learners. Additionally, as an audio and visual learner, I would love to used my phone to “capture the image” of an artifact or artwork and simply tap on the image to see or hear more information. Also, the use of personalized voice recognition softwares is a very exciting concept. Overall, integration of technology into museums is a positive attribute to society because it broadens educational horizons, and allow more multi-media platforms with which artists and curators can work.

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